PPSSPP is a HLE ("high level emulation") emulator, it simulates the PSP OS as seen by the game rather than the full hardware. This is not available for mobile platforms and "SDL" builds. The Windows port and the Qt build have interactive debuggers (Qt currently broken). There's a headless (no display/audio) build, which is very useful when running the pspautotests through test.py - highly recommended way to find issues. As PPSSPP simulates the PSP OS, we get something similar to a Unix-style strace. You may find yourself relying on the logs a lot to figure out what's really going on. Convenient Linksīuild instructions are available here. Anyone can participate directly in the development by making pull requests, and if you make substantial contributions you may be given rights to commit directly. The code is hosted at the Github page for PPSSPP, using the Git source control system.įollowing the Dolphin tradition, the PPSSPP project is very open. Anyone is welcome to contribute their improvements to the code. PPSSPP is an open source project, licensed under the GPL 2.0 (or later). PPSSPP can thus run on quite low-spec hardware, including stronger ARM-based phones and tablets, as long as there's OpenGL ES 2.0 support. It translates PSP CPU instructions directly into optimized x86, 圆4, ARM or ARM64 machine code, using JIT recompilers (dynarecs).
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